Inbound Tram

2010

The infamous Tram from the opening chapter of Half-Life re-imagined for the Black Mesa mod.
The Tram has gone though a number of revisions, the most recent one being done by me.
10,792 Triangles
2 2048^2 Textures for the exterior. Diffuse and Glow (Alpha), Normal and Specular (Alpha).
2 1024^2 Textures for the furniture. Diffuse and Glow (Alpha), Normal and Specular (Alpha).
1 512^256 Texture for Decals. Diffuse and Transparency (Alpha).



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