The infamous Tram from the opening chapter of Half-Life re-imagined for the Black Mesa mod.
The Tram has gone though a number of revisions, the most recent one being done by me.
2 2048^2 Textures for the exterior. Diffuse and Glow (Alpha), Normal and Specular (Alpha).
2 1024^2 Textures for the furniture. Diffuse and Glow (Alpha), Normal and Specular (Alpha).
1 512^256 Texture for Decals. Diffuse and Transparency (Alpha).